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      Jordi Gil

      I'm a computer scientist that love computer graphics and video games.

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About me

Welcome to my website.

Hello, my name is Jordi Gil and I’m a computer scientist who loves computer graphics and video games. Mainly, I love offline rendering methods like Path Tracing.

I studied Computer Science at the Barcelona School of Informatics - Polytechnic University of Catalonia (FIB-UPC). During my studies, I course different subjects relative to computer graphics and video games. Indeed, my final degree project was about Path Tracing with various implementations in CPU and GPU.

>_ Projects

Take a look at this Projects page to get an overview of my current work.

:bar_chart: Skills

</> Scripting and Programming Languages

C • C++ • Java • C# • HTML • Python • JavaScript • DBs (MySQL, PL/SQL, PostgreSQL)

:gear: Game Engines

Unity • Unreal Engine 4

>_ Operating Systems

Windows 10 • Ubuntu • OpenSuse

:black_heart: Favorite Topics

I’m very interested in Computer Graphics, Video game development and Software Engineering in general. I usually explore Github, Stackexchange and Unreal Engine and Unity forums to discover new stuff. Also, I love reading papers relative to rendering methods and, of course, play video games!

:books: Recomended Books

  • Fundamentals of Computer Graphics
  • Realistic Ray Tracing
  • Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs
  • Ray Tracing in One Weekend - The book series
  • Physically Based Rendering

:briefcase: Experience

:date: July 2018 - Ongoing :office: Minsait as Junior Analyst